2012年1月31日星期二

There is no doubt that World of Warcraft is a great game, which allows millions of people lying in front of the computer all day and losing all track of time,  organize his friends to raid together. We have to admit that  Blizzard has rich experience in the design and operational aspects of the game.
 
Now, the new statistical data adds a new chip to the game.Today, Blizzard officially announced that the number of World of Warcraft global cumulative users has exceeded 11 million, even more than the national total population in many small countries on the planet.
 
The statistical data of Blizzard was announced today when its parent company Vivendi held its quarterly financial report meeting. It has been just 10 months since they announced the number of global World of Warcraft  users exceeded 10 Million this January.
As World of Warcraft are operated in many countries and need to rely on the local proxy servers, so Blizzard has different charging systems in different countries. The official defines the registered users include the game players who paid a membership fee or who used Card, also include the players who bought the game and is still in the free months, but not include the players who played just in the free promotion and the registered users who don't renew the account.
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