Recently, the WOW Gold development team show us some news about their career system. Let's look these together.
1: How to deal using the underground town in MOP task and the cutscenes? Will add some further possibilities to enable players to skip these animations?
We shall be more cautious to use them only when it is needed to highlight a few of the major plot elements. the majority of the changeover animation shall be played at the end of the underground city, the written content will not be pretty long, and enable players to skip them.
2: Is there a plan to improve the ground walking animation for the heart on the guardian on the giant dragon mounts?
We do not have this kind of plans. Although we do intend to add animation to it before the sale. However, for the profit of virtual items in online store, without permission to modify its animation will result in a amount of customers have purchased do not feel happy.
3: Ebon bones Griffin can not be summoned can not fly while in the region, it is intended this kind of a design?
This can be a bug. Some optimization with the classification code employed to represent the flying mounts while in the earth fission. But there are also component with the horse before the earth fission have been incorrectly classified. Converted after fatally.
4: What is the limit within the quantity of avid gamers in panda mystery of PvE scenes fight ?
Technically say there is no such restriction, since it is truly a copy of. However, we can separate the optimum quantity set each scene battle, for example, the 25-team battle. By default, the scene within the fight of group needs at the very least 3 people.
If you want to know more about the world Of warcraft development team, please keep your eye on our site, in ther we will not only tell you tha latest news about wow but also have lots of cheaper WOW Gold waiting for you.
source: www.wow-gold-team.com/
1: How to deal using the underground town in MOP task and the cutscenes? Will add some further possibilities to enable players to skip these animations?
We shall be more cautious to use them only when it is needed to highlight a few of the major plot elements. the majority of the changeover animation shall be played at the end of the underground city, the written content will not be pretty long, and enable players to skip them.
2: Is there a plan to improve the ground walking animation for the heart on the guardian on the giant dragon mounts?
We do not have this kind of plans. Although we do intend to add animation to it before the sale. However, for the profit of virtual items in online store, without permission to modify its animation will result in a amount of customers have purchased do not feel happy.
3: Ebon bones Griffin can not be summoned can not fly while in the region, it is intended this kind of a design?
This can be a bug. Some optimization with the classification code employed to represent the flying mounts while in the earth fission. But there are also component with the horse before the earth fission have been incorrectly classified. Converted after fatally.
4: What is the limit within the quantity of avid gamers in panda mystery of PvE scenes fight ?
Technically say there is no such restriction, since it is truly a copy of. However, we can separate the optimum quantity set each scene battle, for example, the 25-team battle. By default, the scene within the fight of group needs at the very least 3 people.
If you want to know more about the world Of warcraft development team, please keep your eye on our site, in ther we will not only tell you tha latest news about wow but also have lots of cheaper WOW Gold waiting for you.
source: www.wow-gold-team.com/
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